2 million residentscustomersservedvisitors accounts created
The explosive recent growth of Second Life continued today, with the total number of residentscustomersservedvisitors accounts created crashing through the two million mark, as shown in this graph.
Heheheh!!
Posted by: Koz Farina | December 14, 2006 at 09:42 PM
Heheh good one Uri!
I have to say, I love what Clay Shirky calls them, "TryMe viruses". So we have like half a million TryMe viruses added to reach 2 million. I didn't agree with other stuff he said, but even caling them "accounts" is misleaing.
Posted by: Prokofy Neva | December 14, 2006 at 09:56 PM
This person found that the figure they give for "US$ spent in last 24
hours" is fixed between two numbers bouncing from one to the other since mid November.
Graphs showing that "US$ spent in last 24 hours" is not behaving.
So if that is broken who is to say that the stats of residents is correct. I also notice that if I refresh the home page the "Total Residents" number jumps up and down by one all day till it is changed to new number and the jitters carry on. For this to happen it seems that there is a computation involved.
If there is a computation involved there is rounding issues and that would explain a constant change of one. Now why would there be any computation involved with such a simple number. Isn't it just adding and deleting if there is any?
Check it out for your self I did. The numbers on the home page jump and change but they don't really. They are generated it would seem.
Posted by: Tone Nari | December 15, 2006 at 01:46 PM
Never mind the quality - feel the width, eh?
Well however many it is it's clearly sufficent to bring the system to it's knees - so well done LL.
Posted by: Inigo Chamerberlin | December 15, 2006 at 02:21 PM
low-quality width. mmmmmmmmm....
Posted by: evatal | December 15, 2006 at 04:23 PM